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@@ -14,7 +14,7 @@ if [ -z "${checklogs}" ]; then
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fn_sleep_time
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fi
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-echo -en "creating log directory [ ${logdir} ]"
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+echo -en "creating log directory [ ${italic}${logdir}${default} ]"
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if [ ! -d "${logdir}" ]; then
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if ! mkdir -p "${logdir}"; then
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fn_print_fail_eol_nl
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@@ -26,7 +26,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating script log directory [ ${lgsmlogdir} ]"
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+echo -en "creating script log directory [ ${italic}${lgsmlogdir}${default} ]"
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if [ ! -d "${lgsmlogdir}" ]; then
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if ! mkdir -p "${lgsmlogdir}"; then
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fn_print_fail_eol_nl
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@@ -38,7 +38,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating script log [ ${lgsmlog} ]"
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+echo -en "creating script log [ ${italic}${lgsmlog}${default} ]"
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if [ ! -f "${lgsmlog}" ]; then
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if ! touch "${lgsmlog}"; then
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fn_print_fail_eol_nl
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@@ -50,7 +50,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating console log directory [ ${consolelogdir} ]"
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+echo -en "creating console log directory [ ${italic}${consolelogdir}${default} ]"
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if [ ! -d "${consolelogdir}" ]; then
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if ! mkdir -p "${consolelogdir}"; then
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fn_print_fail_eol_nl
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@@ -62,7 +62,7 @@ else
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fn_print_skip_eol_nl
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fi
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-echo -en "creating console log [ ${consolelog} ]"
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+echo -en "creating console log [ ${italic}${consolelog}${default} ]"
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if [ ! -f "${consolelog}" ]; then
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if ! touch "${consolelog}"; then
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fn_print_fail_eol_nl
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@@ -75,7 +75,7 @@ else
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fi
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if [ -n "${gamelogdir}" ]; then
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- echo -en "creating game log directory [ ${gamelogdir} ]"
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+ echo -en "creating game log directory [ ${italic}${gamelogdir}${default} ]"
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if [ ! -d "${gamelogdir}" ]; then
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if ! mkdir -p "${gamelogdir}"; then
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fn_print_fail_eol_nl
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@@ -93,7 +93,7 @@ fi
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# e.g serverfiles/log is not within log/: symlink created
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# log/server is in log/: symlink not created
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if [ -n "${gamelogdir}" ] && [ "${gamelogdir:0:${#logdir}}" != "${logdir}" ]; then
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- echo -en "creating symlink to game log directory [ ${logdir}/server -> ${gamelogdir} ]"
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+ echo -en "creating symlink to game log directory [ ${italic}${logdir}/server -> ${gamelogdir}${default} ]"
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# if path does not exist or does not match gamelogdir
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if [ ! -h "${logdir}/server" ] || [ "$(readlink -f "${logdir}/server")" != "${gamelogdir}" ]; then
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if ! ln -nfs "${gamelogdir}" "${logdir}/server"; then
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@@ -109,7 +109,7 @@ fi
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# If server uses SteamCMD create a symbolic link to the Steam logs.
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if [ -d "${HOME}/.steam/steam/logs" ]; then
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- echo -en "creating symlink to steam log directory [ ${logdir}/steam -> ${HOME}/.steam/steam/logs ]"
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+ echo -en "creating symlink to steam log directory [ ${italic}${logdir}/steam -> ${HOME}/.steam/steam/logs${default} ]"
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if [ ! -L "${logdir}/steam" ]; then
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if ! ln -nfs "${HOME}/.steam/steam/logs" "${logdir}/steam"; then
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fn_print_fail_eol_nl
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