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@@ -27,8 +27,6 @@ class GameServer:
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self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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if self.option.engine == 'unity3d':
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if self.option.engine == 'unity3d':
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self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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- if self.option.engine == 'hwunity3d':
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- self.query_prompt_string = '\xFF\xFF\xFF\xFFTSource Engine Query\0'
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elif self.option.engine == 'unreal':
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elif self.option.engine == 'unreal':
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self.query_prompt_string = '\x5C\x69\x6E\x66\x6F\x5C'
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self.query_prompt_string = '\x5C\x69\x6E\x66\x6F\x5C'
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elif self.option.engine == 'unreal2':
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elif self.option.engine == 'unreal2':
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@@ -103,7 +101,7 @@ if __name__ == '__main__':
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action = 'store',
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action = 'store',
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dest = 'engine',
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dest = 'engine',
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default = False,
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default = False,
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- help = 'Engine type: avalanche, goldsource, realvirtuality, spark, source, unity3d, hwunity3d, unreal, unreal2.'
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+ help = 'Engine type: avalanche, goldsource, realvirtuality, spark, source, unity3d, unreal, unreal2.'
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)
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)
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parser.add_option(
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parser.add_option(
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'-v', '--verbose',
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'-v', '--verbose',
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