فهرست منبع

Merge remote-tracking branch 'origin/develop' into develop

Daniel Gibbs 2 سال پیش
والد
کامیت
08057c88b8

+ 1 - 1
.github/workflows/details-check.yml

@@ -5,7 +5,7 @@ on:
   push:
 
 concurrency:
-  group: ${{ github.ref_name }}
+  group: details-check-${{ github.ref_name }}
   cancel-in-progress: true
 
 jobs:

+ 48 - 0
.github/workflows/update-check.yml

@@ -0,0 +1,48 @@
+name: Update Check
+# This action will check that LinuxGSM is picking up game server config and parameter variables.
+on:
+  workflow_dispatch:
+  push:
+
+concurrency:
+  group: update-check-${{ github.ref_name }}
+  cancel-in-progress: true
+
+jobs:
+  update-check:
+    continue-on-error: true
+    runs-on: ubuntu-latest
+
+    strategy:
+      matrix:
+        shortname: [css, fctr, jk2, mc, mcb, mta, pmc, ts3, ut99, vints]
+
+    steps:
+      - name: Download linuxgsm.sh
+        run: wget https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/${GITHUB_REF#refs/heads/}/linuxgsm.sh; chmod +x linuxgsm.sh
+
+      - name: Install dependencies
+        run: sudo dpkg --add-architecture i386; sudo apt-get update;
+
+      - name: Grab server
+        run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./linuxgsm.sh ${{ matrix.shortname }}server
+
+      - name: Enable developer mode
+        run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server developer
+
+      - name: Insert steamuser
+        if: matrix.shortname == 'jk2'
+        run: echo -e "steamuser=\"${{ secrets.STEAMCMD_USER }}\"\nsteampass='${{ secrets.STEAMCMD_PASS }}'" > lgsm/config-lgsm/${{ matrix.shortname }}server/common.cfg
+
+      - name: Install server
+        run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server auto-install
+
+      - name: Check Update server
+        run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server check-update
+
+      - name: Update server
+        run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server update
+
+      - name: Force Update server
+        if: matrix.shortname == 'css'
+        run: LGSM_GITHUBBRANCH="${GITHUB_REF#refs/heads/}" ./${{ matrix.shortname }}server force-update

+ 6 - 6
lgsm/modules/command_check_update.sh

@@ -17,19 +17,19 @@ core_logs.sh
 if [ "${shortname}" == "ts3" ]; then
 	update_ts3.sh
 elif [ "${shortname}" == "mc" ]; then
-	update_minecraft.sh
+	update_mc.sh
 elif [ "${shortname}" == "mcb" ]; then
-	update_minecraft_bedrock.sh
+	update_mcb.sh
 elif [ "${shortname}" == "pmc" ] || [ "${shortname}" == "vpmc" ] || [ "${shortname}" == "wmc" ]; then
-	update_papermc.sh
+	update_pmc.sh
 elif [ "${shortname}" == "fctr" ]; then
-	update_factorio.sh
+	update_fctr.sh
 elif [ "${shortname}" == "mta" ]; then
 	update_mta.sh
 elif [ "${shortname}" == "jk2" ]; then
-	update_jediknight2.sh
+	update_jk2.sh
 elif [ "${shortname}" == "vints" ]; then
-	update_vintagestory.sh
+	update_vints.sh
 elif [ "${shortname}" == "ut99" ]; then
 	update_ut99.sh
 else

+ 6 - 6
lgsm/modules/command_update.sh

@@ -18,19 +18,19 @@ check_last_update.sh
 if [ "${shortname}" == "ts3" ]; then
 	update_ts3.sh
 elif [ "${shortname}" == "mc" ]; then
-	update_minecraft.sh
+	update_mc.sh
 elif [ "${shortname}" == "mcb" ]; then
-	update_minecraft_bedrock.sh
+	update_mcb.sh
 elif [ "${shortname}" == "pmc" ] || [ "${shortname}" == "vpmc" ] || [ "${shortname}" == "wmc" ]; then
-	update_papermc.sh
+	update_pmc.sh
 elif [ "${shortname}" == "fctr" ]; then
-	update_factorio.sh
+	update_fctr.sh
 elif [ "${shortname}" == "mta" ]; then
 	update_mta.sh
 elif [ "${shortname}" == "jk2" ]; then
-	update_jediknight2.sh
+	update_jk2.sh
 elif [ "${shortname}" == "vints" ]; then
-	update_vintagestory.sh
+	update_vints.sh
 elif [ "${shortname}" == "ut99" ]; then
 	update_ut99.sh
 else

+ 6 - 6
lgsm/modules/core_functions.sh

@@ -640,17 +640,17 @@ update_ts3.sh() {
 	fn_fetch_function
 }
 
-update_minecraft.sh() {
+update_mc.sh() {
 	functionfile="${FUNCNAME[0]}"
 	fn_fetch_function
 }
 
-update_minecraft_bedrock.sh() {
+update_mcb.sh() {
 	functionfile="${FUNCNAME[0]}"
 	fn_fetch_function
 }
 
-update_papermc.sh() {
+update_pmc.sh() {
 	functionfile="${FUNCNAME[0]}"
 	fn_fetch_function
 }
@@ -660,12 +660,12 @@ update_mta.sh() {
 	fn_fetch_function
 }
 
-update_factorio.sh() {
+update_fctr.sh() {
 	functionfile="${FUNCNAME[0]}"
 	fn_fetch_function
 }
 
-update_jediknight2.sh() {
+update_jk2.sh() {
 	functionfile="${FUNCNAME[0]}"
 	fn_fetch_function
 }
@@ -675,7 +675,7 @@ update_steamcmd.sh() {
 	fn_fetch_function
 }
 
-update_vintagestory.sh() {
+update_vints.sh() {
 	functionfile="${FUNCNAME[0]}"
 	fn_fetch_function
 }

+ 6 - 6
lgsm/modules/core_modules.sh

@@ -645,17 +645,17 @@ update_ts3.sh() {
 	fn_fetch_module
 }
 
-update_minecraft.sh() {
+update_mc.sh() {
 	modulefile="${FUNCNAME[0]}"
 	fn_fetch_module
 }
 
-update_minecraft_bedrock.sh() {
+update_mcb.sh() {
 	modulefile="${FUNCNAME[0]}"
 	fn_fetch_module
 }
 
-update_papermc.sh() {
+update_pmc.sh() {
 	modulefile="${FUNCNAME[0]}"
 	fn_fetch_module
 }
@@ -665,12 +665,12 @@ update_mta.sh() {
 	fn_fetch_module
 }
 
-update_factorio.sh() {
+update_fctr.sh() {
 	modulefile="${FUNCNAME[0]}"
 	fn_fetch_module
 }
 
-update_jediknight2.sh() {
+update_jk2.sh() {
 	modulefile="${FUNCNAME[0]}"
 	fn_fetch_module
 }
@@ -680,7 +680,7 @@ update_steamcmd.sh() {
 	fn_fetch_module
 }
 
-update_vintagestory.sh() {
+update_vints.sh() {
 	modulefile="${FUNCNAME[0]}"
 	fn_fetch_module
 }

+ 7 - 5
lgsm/modules/core_steamcmd.sh

@@ -151,11 +151,6 @@ fn_update_steamcmd_localbuild() {
 	# Uses appmanifest to find local build.
 	localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\  -f3)
 
-	# Set branch to public if no custom branch.
-	if [ -z "${branch}" ]; then
-		branch="public"
-	fi
-
 	# Checks if localbuild variable has been set.
 	if [ -z "${localbuild}" ]; then
 		fn_print_fail "Checking local build: ${remotelocation}: missing local build info"
@@ -178,6 +173,13 @@ fn_update_steamcmd_remotebuild() {
 		find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \; 2> /dev/null
 	fi
 
+	# Set branch to public if no custom branch.
+	if [ -z "${branch}" ]; then
+		branch="public"
+	fi
+
+	# added as was failing GitHub Actions test. Running SteamCMD twice seems to fix it.
+	${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +quit 2> /dev/null
 	# password for branch not needed to check the buildid
 	remotebuildversion=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]')
 

+ 1 - 1
lgsm/modules/install_config.sh

@@ -64,7 +64,7 @@ fn_default_config_local() {
 # PASSWORD to random password
 fn_set_config_vars() {
 	if [ -f "${servercfgfullpath}" ]; then
-		random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
+		random=$(tr -dc 'A-Za-z0-9_' < /dev/urandom 2>/dev/null | head -c 8 | xargs)
 		servername="LinuxGSM"
 		rconpass="admin${random}"
 		echo -e "changing hostname."

+ 7 - 7
lgsm/modules/install_server_files.sh

@@ -221,23 +221,23 @@ if [ "${shortname}" == "ts3" ]; then
 	update_ts3.sh
 elif [ "${shortname}" == "mc" ]; then
 	install_eula.sh
-	update_minecraft.sh
+	update_mc.sh
 elif [ "${shortname}" == "mcb" ]; then
-	update_minecraft_bedrock.sh
+	update_mcb.sh
 elif [ "${shortname}" == "pmc" ]; then
 	install_eula.sh
-	update_papermc.sh
+	update_pmc.sh
 elif [ "${shortname}" == "wmc" ] || [ "${shortname}" == "vpmc" ]; then
-	update_papermc.sh
+	update_pmc.sh
 elif [ "${shortname}" == "mta" ]; then
 	update_mta.sh
 elif [ "${shortname}" == "fctr" ]; then
-	update_factorio.sh
+	update_fctr.sh
 	install_factorio_save.sh
 elif [ "${shortname}" == "jk2" ]; then
-	update_jediknight2.sh
+	update_jk2.sh
 elif [ "${shortname}" == "vints" ]; then
-	update_vintagestory.sh
+	update_vints.sh
 elif [ "${shortname}" == "ut99" ]; then
 	fn_install_server_files
 	update_ut99.sh

+ 1 - 1
lgsm/modules/update_factorio.sh → lgsm/modules/update_fctr.sh

@@ -1,5 +1,5 @@
 #!/bin/bash
-# LinuxGSM update_factorio.sh module
+# LinuxGSM update_fctr.sh module
 # Author: Daniel Gibbs
 # Contributors: http://linuxgsm.com/contrib
 # Website: https://linuxgsm.com

+ 0 - 0
lgsm/modules/update_jediknight2.sh → lgsm/modules/update_jk2.sh


+ 1 - 1
lgsm/modules/update_minecraft.sh → lgsm/modules/update_mc.sh

@@ -1,5 +1,5 @@
 #!/bin/bash
-# LinuxGSM update_minecraft.sh module
+# LinuxGSM update_mc.sh module
 # Author: Daniel Gibbs
 # Contributors: http://linuxgsm.com/contrib
 # Website: https://linuxgsm.com

+ 1 - 1
lgsm/modules/update_minecraft_bedrock.sh → lgsm/modules/update_mcb.sh

@@ -1,5 +1,5 @@
 #!/bin/bash
-# LinuxGSM update_minecraft_bedrock.sh module
+# LinuxGSM update_mcb.sh module
 # Author: Daniel Gibbs
 # Contributors: http://linuxgsm.com/contrib
 # Website: https://linuxgsm.com

+ 1 - 1
lgsm/modules/update_papermc.sh → lgsm/modules/update_pmc.sh

@@ -1,5 +1,5 @@
 #!/bin/bash
-# LinuxGSM update_papermc.sh module
+# LinuxGSM update_pmc.sh module
 # Author: Daniel Gibbs
 # Contributors: http://linuxgsm.com/contrib
 # Website: https://linuxgsm.com

+ 1 - 1
lgsm/modules/update_vintagestory.sh → lgsm/modules/update_vints.sh

@@ -1,5 +1,5 @@
 #!/bin/bash
-# LinuxGSM update_vintagestory.sh module
+# LinuxGSM update_vints.sh module
 # Author: Daniel Gibbs
 # Contributors: http://linuxgsm.com/contrib
 # Website: https://linuxgsm.com