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Added app_info_print 1

Added app_info_print 1 to check availablebuild. This shoudl resolve the
issue with the latest buildid not being grabbed from the server. Thanks
for xPaw from SteamDB.info for pointing this out
Daniel Gibbs 11 rokov pred
rodič
commit
078a5ccbd8
1 zmenil súbory, kde vykonal 2 pridanie a 2 odobranie
  1. 2 2
      functions/fn_update_check

+ 2 - 2
functions/fn_update_check

@@ -2,7 +2,7 @@
 # LGSM fn_update_check function
 # Author: Daniel Gibbs
 # Website: http://gameservermanagers.com
-# Version: 060515
+# Version: 080515
 
 # Description: Checks if a server update is available.
 
@@ -112,7 +112,7 @@ currentbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s '
 
 # Gets availablebuild info
 cd "${rootdir}/steamcmd"
-availablebuild=$(./steamcmd.sh +login "${steamuser}" "${steampass}" +app_info_print "${appid}" +app_info_print "${appid}" +quit | grep -EA 1000 "^\s+\"branches\"$" | grep -EA 5 "^\s+\"public\"$" | grep -m 1 -EB 10 "^\s+}$" | grep -E "^\s+\"buildid\"\s+" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\  -f3)
+availablebuild=$(./steamcmd.sh +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +app_info_print "${appid}" +quit | grep -EA 1000 "^\s+\"branches\"$" | grep -EA 5 "^\s+\"public\"$" | grep -m 1 -EB 10 "^\s+}$" | grep -E "^\s+\"buildid\"\s+" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\  -f3)
 if [ -z "${availablebuild}" ]; then
 	fn_printfail "Checking for update: SteamCMD"
 	fn_scriptlog "Failure! Checking for update: SteamCMD"