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Merge branch 'master' into develop

Daniel Gibbs 3 лет назад
Родитель
Сommit
01a9ebc4f8

+ 1 - 1
lgsm/functions/core_functions.sh

@@ -8,7 +8,7 @@
 
 functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
 
-modulesversion="v22.2.0"
+modulesversion="v22.2.1"
 
 # Core
 

+ 1 - 1
lgsm/functions/core_steamcmd.sh

@@ -174,7 +174,7 @@ fn_update_steamcmd_remotebuild() {
 	fi
 
 	# Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD.
-	if [ "$(find -L "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then
+	if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then
 		find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \;
 	fi
 

+ 1 - 1
linuxgsm.sh

@@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
 	set -x
 fi
 
-version="v22.2.0"
+version="v22.2.1"
 shortname="core"
 gameservername="core"
 commandname="CORE"

+ 1 - 1
tests/tests_fctrserver.sh

@@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
 	set -x
 fi
 
-version="v22.2.0"
+version="v22.2.1"
 shortname="fctr"
 gameservername="fctrserver"
 commandname="CORE"

+ 1 - 1
tests/tests_jc2server.sh

@@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
 	set -x
 fi
 
-version="v22.2.0"
+version="v22.2.1"
 shortname="jc2"
 gameservername="jc2server"
 commandname="CORE"

+ 1 - 1
tests/tests_mcserver.sh

@@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
 	set -x
 fi
 
-version="v22.2.0"
+version="v22.2.1"
 shortname="mc"
 gameservername="mcserver"
 commandname="CORE"

+ 1 - 1
tests/tests_ts3server.sh

@@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
 	set -x
 fi
 
-version="v22.2.0"
+version="v22.2.1"
 shortname="ts3"
 gameservername="ts3server"
 commandname="CORE"