#!/bin/bash
# LGSM fn_getopt function
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
# Version: 301015

# Description: getopt arguments.

fn_getopt_generic(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update)
		fn_update_check;;
	force-update)
		forceupdate=1;
		fn_update_check;;
	update-restart)
		forceupdate=1;
		fn_update_check;;
	update-functions)
		fn_update_functions;;
	validate)
		fn_validate;;
	monitor)
		fn_monitor;;
	email-test)
		fn_email_test;;
	details)
		fn_details;;
	backup)
		fn_backup;;
	console)
		fn_console;;
	debug)
		fn_debug;;
	install)
		fn_install;;
	auto-install)
		fn_autoinstall;;
	depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 {start|stop|restart|update|force-update|update-functions|validate|monitor|email-test|details|backup|console|debug|install|auto-install}"
	exit 1;;
esac
exit
}

fn_getopt_teamspeak3(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update)
		fn_update_check;;
	update-functions)
		fn_update_functions;;
	monitor)
		fn_monitor;;
	email-test)
		fn_email_test;;
	details)
		fn_details;;
	backup)
		fn_backup;;
	install)
		fn_install;;
	auto-install)
		fn_autoinstall;;
	depsdetect)
		fn_deps_detect;;		
	*)
		echo "Usage: $0 {start|stop|restart|update|update-functions|monitor|email-test|details|backup|install|auto-install}"
		exit 1;;
esac
exit
}

fn_getopt_mumble(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update-functions)
		fn_update_functions;;
	monitor)
		fn_monitor;;
	email-test)
		fn_email_test;;
	backup)
		fn_backup;;
	console)
		fn_console;;
	debug)
		fn_debug;;
	depsdetect)
		fn_deps_detect;;		
	*)
		echo "Usage: $0 {start|stop|restart|update-functions|monitor|email-test|backup|console|debug}"
		exit 1;;
esac
exit
}

fn_getopt_gmodserver(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update)
		fn_update_check;;
	force-update|update-restart)
		forceupdate=1;
		fn_update_check;;
	update-functions|updatefunctions)
		fn_update_functions;;
	validate)
		fn_validate;;
	monitor)
		fn_monitor;;
	email-test|emailtest)
		fn_email_test;;
	details)
		fn_details;;
	backup)
		fn_backup;;
	console)
		fn_console;;
	debug)
		fn_debug;;
	install)
		fn_install;;
	auto-install|autoinstall)
		fn_autoinstall;;
	content)
echo 
		fn_content_gmod;;
	depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 [option]

${gamename} - Linux Game Server Manager - Version ${version}
http://gameservermanagers.com/${selfname}"
echo -e ""
echo -e "\e[93mCommands\e[0m"

{
	echo -e "\e[34mstart\t\e[0mStart the server."
	echo -e "\e[34mstop\t\e[0mStop the server."
	echo -e "\e[34mrestart\t\e[0mRestart the server."
	echo -e "\e[34mupdate\t\e[0mChecks and applies updates from SteamCMD."
	echo -e "\e[34mforce-update\t\e[0mBypasses the check and applies updates from SteamCMD."
	echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
	echo -e "\e[34mvalidate\t\e[0mValidate server files with SteamCMD."
	echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
	echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
	echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
	echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."
	echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
	echo -e "\e[34minstall\t\e[0mInstall the server."
	echo -e "\e[34mauto-install\t\e[0mInstall the server, without prompts."
	echo -e "\e[34mgmod-content\t\e[0mDownload gmod add-on content."

} | column -s $'\t' -t 
esac
exit
}


fn_getopt_unreal(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update-functions)
		fn_update_functions;;
	monitor)
		fn_monitor;;
	email-test)
		fn_email_test;;
	details)
		fn_details;;
	backup)
		fn_backup;;
	console)
		fn_console;;
	debug)
		fn_debug;;
	install)
		fn_install;;
	map-compressor)
		fn_compress_ut99maps;;
	depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 {start|stop|restart|update-functions|monitor|email-test|details|backup|console|debug|install|map-compressor}"
	exit 1;;
esac
exit
}


fn_getopt_unreal2(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update)
		fn_update_check;;
	force-update)
		forceupdate=1;
		fn_update_check;;
	update-restart)
		forceupdate=1;
		fn_update_check;;
	update-functions)
		fn_update_functions;;
	validate)
		fn_validate;;
	monitor)
		fn_monitor;;
	email-test)
		fn_email_test;;
	details)
		fn_details;;
	backup)
		fn_backup;;
	console)
		fn_console;;
	debug)
		fn_debug;;
	install)
		fn_install;;
	auto-install)
		fn_autoinstall;;
	map-compressor)
		fn_compress_unreal2maps;;
	depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 {start|stop|restart|update|update-functions|validate|monitor|email-test|details|backup|console|debug|install|auto-install|map-compressor}"
	exit 1;;
esac
exit
}


fn_getopt_ut2k4(){
case "$getopt" in
	start)
		fn_start;;
	stop)
		fn_stop;;
	restart)
		fn_restart;;
	update-functions)
		fn_update_functions;;
	monitor)
		fn_monitor;;
	email-test)
		fn_email_test;;
	details)
		fn_details;;
	backup)
		fn_backup;;
	console)
		fn_console;;
	debug)
		fn_debug;;
	install)
		fn_install;;
	map-compressor)
		fn_compress_unreal2maps;;
	depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 {start|stop|restart|update-functions|monitor|email-test|details|backup|console|debug|install|map-compressor}"
	exit 1;;
esac
exit
}

if [ "${gamename}" == "Mumble" ]; then
	fn_getopt_mumble
elif [ "${gamename}" == "Teamspeak 3" ]; then
	fn_getopt_teamspeak3
elif [ "${engine}" == "unreal2" ]; then
	if [ "${gamename}" == "Unreal Tournament 2004" ]; then
		fn_getopt_ut2k4
	else
		fn_getopt_unreal2
	fi
elif [ "${engine}" == "unreal" ]; then
	fn_getopt_unreal
elif [ "$gamename" == "Garry's Mod" ]; then
	fn_getopt_gmodserver
else
	fn_getopt_generic
fi
