// ****************************************************************************
//                                                                            *
//     Fistful of Frags - server.cfg                                          *
//     Version 271015                                                         *
//                                                                            *
// ****************************************************************************

// ............................. Basic Settings ............................. //

// Hostname for server.
hostname "hostname"

// RCON - remote console password.
rcon_password "rconpassword"

// Server password - for private servers.
sv_password ""

// Contact email for server sysop.
sv_contact "email@example.com"

// LAN Mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0

// ............................... Map Cycles ............................... //
// info: There are several predefined mapcycles available that are listed below.
// You can also create your own custom mapcycle. 

// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_tp.txt" - All Teamplay maps
// "mapcycle_gt.txt" - All Ghost Town maps
mapcyclefile "mapcycle.txt"

// ....................... Time Limits/Round Settings ....................... //

// Time spend on a single map (in minutes) before switching to a new one automatically.
// Default: mp_timelimit 0
mp_timelimit 15

// ........................ Server Specific Commands ........................ //
// info: any commands that only apply to this game.

// Game Modes
// 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town
// 2 = Teamplay
// 3 = Break Bad
// 4 = Elimination
fof_sv_currentmode 1 

// Teamplay
// 0 = Free-for-all
// 1 = Team Deathmatch
mp_teamplay 0

// Team numbers
// 2 = Vigilantes & Desperados
// 3 = Vigilantes, Desperados & Bandidos
// 4 = Vigilantes, Desperados, Bandidos & Rangers
fof_sv_maxteams 4

// Friendly fire - Allows team members to injure other members of their team.
// 0 = Friendly fire disabled
// 1 = Friendly fire enabled
mp_friendlyfire 0

// ............................. Communication ............................. //

// Enable communication over voice via microphone.
// Default: sv_voiceenable 1
sv_voiceenable 1

// Players can hear all other players, no team restrictions.
// Default: sv_alltalk 0
sv_alltalk 1

// ............................. Fast Download .............................. //
// info: Allows custom maps to be downloaded to the client.

// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
// Default: sv_allowdownload 1
sv_allowdownload 1

// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
// Example:
// 		server location: maps/custommap.bsp
// 		web server location: http://example.com/custom/maps/custommap.bsp
//		sv_downloadurl "http://example.com/custom"
// Default: sv_downloadurl ""
sv_downloadurl ""

// ................................ Ban List ............................... //

// personal banlist based on user IDs.
exec banned_user.cfg

// personal banlist based on user IPs.	
exec banned_ip.cfg

writeid
writeip

// ............................. Server Logging ............................. //

//Enables logging to file, console, and udp < on | off >.
log on

// Log server bans in the server logs.
// Default: sv_logbans 1
sv_logbans 1

// Echo log information to the console.
// Default: sv_logecho 1
sv_logecho 1

// Log server information in the log file.
// Default: sv_logfile 1
sv_logfile 1

// Log server information to only one file.
// Default: sv_log_onefile 0
sv_log_onefile 0